Inriiaynrae

Character Name: Inriiaynrae Character Concept: Dragon-Sorceress Character's Reality: A rogue dark elf with innate magic stemming from draconic blood. Appearance:

Tall and lean like a runner with a boyish shaped figure, Inriiaynrae has ebony black skin that resemble black satin silk, intense crimson eyes reflecting the fiery spirit inside, and silver knee-length hair that cascades around her like snow down a mountain on a moonlight midnight. She has an elven fey beauty mixed with a wild exotic look.

 Equipment/weapons:
 * Shadow (shortsword)
 * Returning/seeking Chakram
 * Repeating hand crossbow with 5 poison bolts per cartridge
 * Adamantine dagger
 * Minor items- vials of poisons, gernades, theives tools, Rune of Cure Light Wounds, Healing Potions, general travel and adventure equipment
 * Magical Black Spidersilk Shirt reinforced with mithril and adamantine
 * Black half mask
 * Black belt of Magnificence with black sapphire clasp
 * Elvenkind Boots
 * Greater Piwafwi of Resistance
 * Jewelry: Ring of Proof Against Poison, Excruciating Ring

Powers/abilities:
 * Sorceress and dark elf spells
 * Stealth/rogue related abilities- sneak attack, evasion and quick reflexes, dexterous, nimble, graceful; finesse
 * *Bautha Z'hin and  Draa Velve combat- dodging blows and high maneuverability; ambidextrous fighting with two weapons;
 * Draconic heritage

Flaws:
 * Light sensitive- blinded in very brilliant sudden lights.
 * Pyromania- mostly fire related spells
 * Haunting past- mentally unstable sometimes
 * Fiery explosive temper- can cause her not to think clearly
 * Half insane and crazy- no plans, methods, strategy,
 * Slightly more frail than the average fighter.
 * Predominantly offensive spells- weaker defense
 * Relies on quick striking and ranged spells, not on power; weak in up close pure physical combat.
 * Relies on magic and magic enhanced equipment- Unable to cast in antimagic/dispelled areas
 * Not familiar with machines like modern day equipment, guns, ect.

Reason for fighting normally: boredom, survival, revenge Reason for fighting in tournament: captured by a powerful enemy and fighting for her freedom Common Tactics: whatever her whims are.